![]() ![]() You can’t make everyone happy in Baldur’s Gate 3, and you really shouldn’t try. You can usually rejoin them and set off again to fix the pathfinding problem. There’s also a small handful of occasions when they just get stuck on a ledge or some other obstacle. Find a different path, or just control them directly to get them back where they need to be. Companions will sometimes refuse to walk through dangerous areas or hazards such as fire, which is sensible of them, but not so great for you. The second possibility is that they stayed behind. They won’t follow commands or show up in battle until you drag the portrait back in line with the rest. ![]() The first is that when you clicked on the party member’s icon on the left of the screen, you accidentally moved it, which breaks the party and makes them act independently of everyone else. You might find yourself separated from the rest of the party by accident, and it probably happened for one of two reasons. Keeping a handful of saves to fall back on in case of disaster just makes it easier to enjoy the game. Autosave is fine, but it doesn’t pop up that often. In just the first two hours, you can accidentally get a child attacked by a giant snake or make Gale so angry with one seemingly innocent choice that he leaves your party for good. The results of your actions are often wildly unpredictable. They say curiosity killed the cat, but in Baldur’s Gate 3, there’s a decent chance it’ll kill an innocent bystander, set something on fire, or turn an entire village against you, sometimes all at once. Now Playing: Baldur's Gate 3 Launch Trailer Save a lot By clicking 'enter', you agree to GameSpot's ![]()
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